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Go

Classic · two players

2 players20–90 minCompetitiveHeavy

Simple to state. Not simple.

PlayPlayable

Ready to play now.

A demonstration of Go, played by the computer against itself.

Go — playing itself

Ways to play

  • Alone, against the computer

    Your own pace, no arranging anything. Take a move back whenever you like.

    5 opponents, weakest first
    • IdleEighty games in its head, and it plays one of the first five it liked.
    • AttentiveThree hundred, and it stops throwing stones away.
    • ReadingNine hundred, and it will resign when it is beaten.
    • PatientTwo thousand two hundred. It has time.
    • ImplacableFive thousand games to the end, every move.
    Play alone
  • Together, in the same room

    2 players. One device goes round the table, or everybody plays off the same screen.

    Play in the same room
  • Online, at a table

    A room code, joinable from anywhere. Pause tonight and pick it up next week from your device.

    Play online

About

Nine, thirteen and nineteen line boards, scored the way a computer can actually score them: your stones plus the empty points only you can reach, and no argument about which stones are dead.

How it feels

  • Quiet
  • Spatial
  • Deep

What the design is for

  • Three board sizes

    Nine lines in twenty minutes, nineteen in an evening.

  • Area scoring, and superko

    Counted without asking anybody which stones are dead, and no position may ever happen twice — so a triple ko ends.

  • An opponent that plays it out

    It has no opinion about your position. It finishes the game between eighty and five thousand times in its head, depending which opponent you picked, and counts who won.

  • Taught by playing

    Seven steps, two of which are the board quietly refusing to offer you a move.

Best at
Kind
Classic
Table
Competitive
Studio
Classics

The opponents

  1. Idle

    Eighty games in its head, and it plays one of the first five it liked.

  2. Attentive

    Three hundred, and it stops throwing stones away.

  3. Reading

    Nine hundred, and it will resign when it is beaten.

  4. Patient

    Two thousand two hundred. It has time.

  5. Implacable

    Five thousand games to the end, every move.

Achievements

0 of 5 earned

  • One Stone at a Time

    Win a game of Go.

  • Unbroken

    Win without losing a single stone.

  • Nineteen Lines

    Win on the full board.

  • Half a Point

    Win by half a point, which is as close as this game can be.

  • Second Move

    Win as White, having given away the first move.

Key art

Key art — Board.game art system

Go — key still
Go — key cover
Go — key backdrop
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