Skip to content
BoardGame

The shelf

Every title

Every title on the shelf. Filter by how you want to play, how many you are, how long you have, and the mood of the evening.

Ways to play
Kind
Table
Players
Length
Mood

21 titles

  • Hollowreach1–4 · 20–30 min

    Everything worth having is further down than you want to go.

    Playable
    Board.game Original
  • Nine Below5–8 · 20–35 min

    Nine of you came down. The station only has power for eight.

    Playable
    Board.game Original
  • The Fourteenth Card2–4 · 20–30 min

    Thirteen arcana are documented. Players keep finding a fourteenth.

    Playable
    Board.game Original
  • Paper Crowns4–12 · 15–25 min

    Somebody at this table is about to be crowned for the wrong reason.

    Playable
    Board.game Original
  • Knock Twice3–6 · 45–60 min

    Everything this game does happens on the other side of a door.

    Playable
  • Seedlight1–4 · 40–60 min

    Everything you plant lights up eventually. Some of it takes years.

    Playable
  • The Last Tram2–4 · 10–15 min

    One seat. Everyone wants it. The tram is not waiting.

    Playable
  • The Unreliable Museum4–8 · 20–30 min

    Every label is a claim. Tonight, most of them are yours.

    Playable
  • Chess2 · 20–60 min

    The one everyone already knows.

    Playable
    Classics
  • Go2 · 20–90 min

    Simple to state. Not simple.

    Playable
    Classics
  • Backgammon2 · 15–40 min

    Luck, handled well.

    Playable
    Classics
  • Nine Men's Morris2 · 10–20 min

    Older than most of the board.

    Playable
    Classics
  • Draughts2 · 10–30 min

    Get to the other side.

    Playable
    Classics
  • Reversi2 · 15–25 min

    Nothing is taken. Everything changes sides.

    Playable
    Classics
  • Hex2 · 10–30 min

    Join your two sides. That is the entire rulebook.

    Playable
    Classics
  • Oware2 · 10–25 min

    Forty-eight seeds, and none of them are yours.

    Playable
    Classics
  • Liar's Dice2–6 · 10–25 min

    Everybody is lying. Somebody is lying badly.

    Playable
    Classics
  • Four in a Row2 · 5–10 min

    Four in a line. Any line.

    Playable
    Classics
  • Hearts4 · 15–35 min

    The only game where you spend the evening trying not to win.

    Playable
    Classics
  • The Quiet Hour1–5 · 45–75 min

    The house has been waiting for someone to ask the right question.

    Playable
    Board.game Original
  • Meridian2 · 25–45 min

    Two powers, one unfinished chart, and a law that binds whoever wrote it.

    Playable